Resource Calculator

Match Performance (Base BP + Pip Reward)

*This estimate uses **40,000 BP** (10K for each of the four in-game categories) as the base score for multipliers, plus the average **Pip/Grade BP** reward.

Match Duration (Minutes)

Offerings, Events, Perks (% Bonus)

*Sum of your offerings, teammates' offerings, and event bonuses.

Incentive Bonus (Role Queue)

*Applied to the **Base BP** (max 40k) after Offerings/Events.

Estimated Bloodpoints

Per Match
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Per Hour
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1M BP Time
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All estimations are based on personal and community observations. Actual results may vary per match.

Player Level Rewards (XP, Shards & Rift Fragments)

Complete breakdown of XP required and rewards earned for Player Levels 1-99. (IS = Iridescent Shards, RF = Rift Fragments)

Level XP (Per Lvl) Total XP IS (Per Lvl) Total IS RF (Per Lvl) Total RF IS Ratio
Level 1 - - - - - - -
Level 2 720 720 50 50 1.44 1.44 1:14.4
Level 3 900 1,620 65 115 1.8 3.24 1:13.85
Levels 4 - 6 1,200 5,220 85 370 2.4 10.44 1:14.12
Levels 7 - 14 2,100 22,020 150 1,570 4.2 44.04 1:14
Levels 15 - 24 2,700 49,020 195 3,520 5.4 98.04 1:13.85
Levels 25 - 34 3,300 82,020 235 5,870 6.6 164.04 1:14.04
Levels 35 - 49 3,750 138,270 270 9,920 7.5 276.54 1:13.89
Levels 50 - 99 4,200 348,270 300 24,920 8.4 696.54 1:14

Prestige 100 (P100) Cost Breakdown

How many Bloodpoints does it take to get a character to P100? Based on a recent experiment (January, 2026), here are the costs (including the 20k prestige reset):

Cost Per Prestige

P0 to P1: ~1,045,000 BP
Mid-Prestige (e.g., P17): ~1,108,000 BP
P100 (Item Farming): ~1,950,000 BP
Costs vary based on Bloodweb RNG.

Total to P100

Optimized (Cheapest): ~105 - 111 Million BP
Average Estimate: ~120 - 137 Million BP
Expensive Path: ~150+ Million BP

Notice:

At higher prestige levels (especially P100), the Bloodweb spawns significantly more Iridescent and Ultra Rare items. While a P0 character might spend ~1M BP for 50 levels, a P100 character farming for items can spend nearly ~2M BP for the same number of levels due to higher rarity node costs.